Poster for Epic NPC Man: Dungeons & Dragons Season 3

Epic NPC Man: Dungeons & Dragons

Epic NPC Man: Dungeons & Dragons: Season 3

  • Premiered Jun 25, 2020
  • 250 episodes

The unwilling heroes of Azerim begin their epic adventure with humble beginnings. The Journey begins for Greg the Garlic Farmer, Bodger the Blacksmith, High Sorcerer Baradun and Bob as they get into episode 1 of NPC D&D

Where to watch

Episodes

  1. 1. The Journey Begins

    · 24m

    The unwilling heroes of Azerim begin their epic adventure with humble beginnings. The Journey begins for Greg the Garlic Farmer, Bodger the Blacksmith, High Sorcerer Baradun and Bob as they get into episode 1 of NPC D&D.

  2. 2. Mysteries of Honeywood

    · 24m

    There have been some strange disappearances in Honeywood and it is up to our heroes to try and figure them out.

  3. 3. Frog Fight

    · 25m

    Our heroes have been beset upon by frogs intending to steal and kill! The first fight of this adventure launches into action!

  4. 4. Stolen Valuables

    · 27m

    Our heroes have noticed a lot of their valuables have gone missing, and are determined to follow the thieving frogs.

  5. 5. Kneel before the Bullywug King

    · 24m

    Our heroes find themselves in even more trouble as they wind their way into the swamp and right into the middle of the Bullywug lair.

  6. 6. The Honeywood Tavern

    · 23m

    The lads head back to Honeywood for a well deserved rest - and stop in at the famous Honeywood Tavern for some rest and relaxation.

  7. 7. Path of Danger

    · 29m

    It's time to find the wolves. With directions from the local Rangers Guild our heroes set off into the forest... but danger awaits.

  8. 8. Lost in the Woods

    · 27m

    While searching for the wolves, our heroes seem to have been turned around and have now found themselves lost!

  9. 9. Hidden Allies

    · 31m

    Our heroes finally find their way out of the woods and find the culprit responsible for their confusion.

  10. 10. Discussions with Wolves

    · 26m

    With the aid of Vanessa our heroes finally reach the wolves den - and try their best to reason with them.

  11. 11. Greg the Healer

    · 27m

    Since polite discussions with the wolf pack have failed - our heroes need to defend themselves by any means necessary.

  12. 12. The Wither Attacks

    · 28m

    Now that the wolves have been dealt with - our heroes must defeat their leader - Wither

  13. 13. Parting Ways

    · 27m

    With the quest completed our heroes start parting ways - hopefully never to see each other again....... or will they?

  14. 14. Half Orc Love Triangle

    · 27m

    Bodgers ex-lover, the Half Orc Stephanie has come to Honeywood to show off her new Boyfriend Liam the Leatherworker from Darkwood.

  15. 15. Assassins Plead

    · 26m

    The Assassins failed their mission, but now our heroes want to get to the bottom of why they were targeted! Now the assassins must plead for their lives.

  16. 16. Investigating the Quake

    · 29m

    With that assassination threat quelled our heroes make make the decision to either follow the lead of the assassins or start investigating the veracious quake.

  17. 17. Hill Giant Horror

    · 32m

    Our heroes finally come to find out what the veracious quake is - a very hungry hill giant.

  18. 18. How to survive a Hill Giant

    · 28m

    Our heroes pull out all the tactics to try and kill the hill giant... but this hill giant has plans of his own!

  19. 19. 'My Final Form'

    · 30m

    As the battle with the hill giant enters its final form - our heroes need to form a new plan on how to defeat it - once and for good

  20. 20. Explode from the inside out

    · 35m

    What is the best way to kill a hill giant? Well you explode it from the inside out of course!

  21. 21. The Dirt League

    · 28m

    Now on the run our heroes must journey to the thieves guild - also known as The Dirt League - to find out who is behind this whole mess and clear their name.

  22. 22. Thieves Guild Bargain

    · 35m

    Our heroes make a desperate bargain with the head of the thieves guild in an attempt to gain more information about their would be assassination.

  23. 23. Dropped in the snow

    · 24m

    The gang has been flung to the far reaches of the snow covered Dead Frost. Will they be able to survive?

  24. 24. Crossing the Chasm

    · 33m

    With no way around it our heroes need to figure out a way of crossing the chasm without getting anyone killed.

  25. 25. Dirk Tuskbreaker

    · 31m

    Our heroes are taken in by Dirk Tuskbreaker, a welcoming Goliath... but not all is as it seems

  26. 26. Goodhead Onwards

    · 27m

    Dirk takes our adventurers onwards to Goodhead to continue their adventure - but dangers await them on their journey.

  27. 27. Yeti Younglings

    · 27m

    The fight begins with the Yeti Tykes and their mother. Who will win - the younglings or our heroes? (With how Ben rolls... probably the yetis...)

  28. 28. Fish Lish Delish

    · 27m

    As our heroes arrive at Goodhead (hehe) they seek out the most important delicacy in the region - Fish Lish!

  29. 29. Madame Flosters

    · 27m

    The guys enter Madame Flosters to find an old associate of Baradun's - and have more fun than they bargined for.

  30. 30. Mission Select Screen

    · 26m

    Our heroes have signed on to help Master Padric by helping out the 10 1/2 towns - but which ones will they go to - and how will they help out?

  31. 31. Dougan's Shaft Dangers

    · 27m

    Our heroes arrive in Dougan's Shaft to help the locals with the missing sacrifices - but it seems that the locals can't even agree on what help they can provide

  32. 32. Crag Cat Clash

    · 31m

    Our heroes get ambushed by the Crag Cats looking to steal the food from Dougan's Shaft. Will they be able to survive?

  33. 33. Rime of the Frostmaiden

    · 29m

    Our heroes meet Auril - the Forstmaiden of the north. Will Bodger manage to keep his mouth shut long enough for them to escape?

  34. 34. Stuck in Dougan's Shaft

    · 27m

    Our heroes are stuck in Dougan's Shaft as a snowstorm comes in. Nothing left to do but level up!

  35. 35. Level Up Shenanigans

    · 26m

    Our heroes are levelling up to level 5 - and boy do they have a lot to say about how they level up!

  36. 36. Domino Grinn

    · 24m

    Our heroes meet the super real, definitely not human, fully actually Dragonborne - Domino Grinn

  37. 37. The Westhaven Casino

    · 22m

    Bodger and Baradun take. awee quick stop off at the Westhaven Casino before heading on with their adventure.

  38. 38. Detective Greg

    · 23m

    Our heroes start to investigate the mysterious murders in town - with detective Greg leading the charge

  39. 39. Yarris Goldhorn

    · 25m

    Our heroes finally manage to talk to Yarris Goldhorn - but if he friend or foe?

  40. 40. Interview with a Wizard

    · 24m

    Greg and Yarris have tense discussion with the others listening in. Can our heroes reason with this mad wizard?

  41. 41. Good Guy / Bad Guy

    · 30m

    Is Yaris a good guy or a bad guy? It's still to hard to tell

  42. 42. Worst Rolls Ever

    · 27m

    We start our fight with Yaris Goldhorn with some of the literal worst dice rolls ever.

  43. 43. Wizards of Westhaven Place

    · 28m

    The battle with Yaris Goldhorn - the Wizard of Westhaven continues - who will win? (Definitely not Bob)

  44. 44. Finish Him!

    · 23m

    Yaris Goldhorn's time is over. Finish Him!

  45. 45. How to kill a mimic

    · 30m

    Bodger, Grinn and Greg learn how to kill a mimic while Bob and Baradun get some sweet sweet loot.

  46. 46. My Precious!

    · 38m

    Our heroes have looted everything they can... but not all of the loot is worth taking...

  47. 47. Magical Lightning Powers

    · 34m

    Grinn finally gets to show off his magical lightning powers... to amazing effect.

  48. 48. Awesome Sorcerer

    · 33m

    Baradun is the most awesome sorcerer in Azerim - even if he has lost all his powers...

  49. 49. Becoming the 'Bob'

    · 32m

    That horrible moment when you become the Bob in your D&D party... this time it's happened to Hamish

  50. 50. How to resist charm effects

    · 34m

    Everyone levels up and Bodger is finally learning how to stop being charmed... with the help of Greg

  51. 51. A Thousand Facial

    · 32m

    Our heroes visit the mask shop A Thousand Facials looking to get a bargain... but take more than they deserve.

  52. 52. Dating a Dragonborn

    · 30m

    The 'Dragonborn' Domino Grinn wants to get into the dating scene... but there is adventure to be had first

  53. 53. Badass Bat Bob

    · 33m

    Bob can now turn into a badass bat - and does it ALL THE TIME

  54. 54. Undead Giant Bloodlust

    · 34m

    Our heroes begin their fight with the undead giant inhabiting the glacier. Will they survive?

  55. 55. Frost Giant Trouble

    · 33m

    Everyone tries to take down the monstrous Frost Giant - but what's going on with his weird voices and black goo?

  56. 56. Sad Bodger

    · 35m

    Bodger is sad that he's not doing as much damage as everyone else. But he's great! Look at him go as he attacks the frost giant!

  57. 57. The Most Important Date

    · 34m

    Grinn finally makes it to the date - but will he get to live happily ever after?

  58. 58. Curse Reverse

    · 35m

    Bodger needs to start making decisions about the whether he wants to reverse the curse of his axe

  59. 59. Bodger Family Drama

    · 31m

    Bodger finally makes it to Skottlund, and boy oh boy is he causing some family drama

  60. 60. Awkward Family Visits

    · 35m

    Bodger is having some very awkward family visits in Skottlund... he REALLY wants that hammer

  61. 61. Brother v Brother

    · 39m

    The biggest fight in Skottlund, brother v brother, Bodger v Aaron. Who will win?

  62. 62. Dwarven Thrower

    · 39m

    The fight is done and we finally learn more about the Dwarven Thrower and how to attune to it.

  63. 63. Airship Shenanigans

    · 33m

    Our heroes set off on an exciting airship ride finally leaving the Dead Frost... as per usual shenanigans ensue.

  64. 64. Cloud Giant Visits

    · 38m

    On their airship ride our heroes are visited by a cloud giant with a message of urgent aid.

  65. 65. Pranks, Spells and Masks

    · 32m

    Our heroes encounter the infamous tricksters Asht and Kutcha who love punking people.

  66. 66. Witchlight Carnival

    · 36m

    Our heroes enter the Witchlight Carnival for fun and frivolity, what mysteries will they uncover? Thanks to Wizards of the Coast for sponsoring this video. Start your own whimsical adventure by picking up The Wild Beyond The Witchlight today!

  67. 67. Carnival Chaos

    · 35m

    There is chaos at the Carnival... and guess who is at the center of it

  68. 68. Dumped in Ewolin

    · 26m

    Our heroes find themselves dumped in Ewolin forest. Months journey on foot from Honeywood and far to the south of where they want to be

  69. 69. Gem Chase

    · 32m

    With their gear stolen and no idea where they are our heroes start to get frustrated and give up. Lol it's episode 69 helelele.

  70. 70. The Swamps of Ewolin

    · 32m

    Our heroes find themselves stuck in the Ewolin forest having to hunt down 3 hags

  71. 71. Turmoil on the Toll Road

    · 30m

    Our heroes get waylaid as they run into turmoil on the toll road

  72. 72. Swamp Lake Crossing

    · 30m

    Our heroes must cross the swamp lake to the Witch Hut, will they make it... probably not...

  73. 73. Hag Hut

    · 32m

    Our heroes finally reach the hag hut of Bavlorna the hag of the present

  74. 74. Legendary Action Bulls**t

    · 38m

    The battle with the hag of the present - Bavlorna begins. Will our heroes come out alive? With her legendary actions it's not looking good for Greg

  75. 75. I was thinking the same thing

    · 28m

    Bavlorna the hag seems pretty powerful with her reaction of 'I was thinking the same thing'... will the guys survive it? Probably not Greg...

  76. 76. Baradun: 'Portal A-Stay'

    · 29m

    The gripping next part of the fight with Bavlorna the Hag as our heroes battle valiantly!

  77. 77. Dead Hag Loot

    · 30m

    With the Hag Bavlorna dead - its time to loot her house!

  78. 78. Demons, Dames and Curses

    · 34m

    Bob finds a new little demonic friend. Who is this little cute demon? While Baradun and Greg succumb to the curses of the hags hut

  79. 79. Valor's Call Righteousness

    · 34m

    Our heroes are still traveling with Valor's call - but tensions run high as sparks fly!

  80. 80. Unicorn Guardians

    · 30m

    Our heroes meet a unicorn... again... and its the same unicorn

  81. 81. The Bandersnatch

    · 30m

    Our heroes must Beware the Jubjub bird, and shun The frumious Bandersnatch.... but are they smart enough to do that?

  82. 82. Shall we burn it down?

    · 27m

    Greg just wants to burn the tree down - but no one else is going to let him. They all want to be 'reasonable' psssssh

  83. 83. Number 14

    · 34m

    Our heroes meet an unfamiliar Warforged named Number 14...

  84. 84. Best Laid Plans

    · 30m

    You know what they say about best laid plans... right... RIGHT?!

  85. 85. Magical Ruby

    · 26m

    In an effort to make Scabatha think they're gone - our heroes need to find a magical ruby... but where would they get one of those?

  86. 86. Mini Metal Men

    · 35m

    Our heroes have to come up with a plan to deal with the mini little men and send one back to Scabatha

  87. 87. Confusing Confucius

    · 33m

    Confucius recounts who he is and why he is here... but it's just confusing

  88. 88. Scabatha's Home Alone

    · 35m

    Bob is in Scabatha's home alone - and in a lot of danger... what's everyone going to do?

  89. 89. Stuck in a tree

    · 33m

    Bob is stuck in a tree - what should he do? Maybe jump out?

  90. 90. Granny Nightshade

    · 32m

    Skabatha - Granny Nightshade herself finally shows up to teach our heroes a lesson.

  91. 91. Rage against the Hag

    · 30m

    This hag is becoming quite the nuisance! It's time to take her down

  92. 92. Jump Out The Window!

    · 32m

    Bob just needs to jump out the window! Come on!

  93. 93. Baradun the Just, Kind and Wonderful

    · 32m

    Baradun just wants to help the poor soul Confucius. He's a kind and wonderful high sorcerer - everyone can see that right?!

  94. 94. Bodger's Key Removal Services

    · 32m

    How to deal with a horrible hag? Might have something to do with the key in her back?

  95. 95. Burn. It. Down

    · 40m

    The fight is done. It was long and it was hard. It's time to burn it all down

  96. 96. Consequences of our actions

    · 34m

    Weirdly enough there is consequences for our actions in D&D - who would have thought?!

  97. 97. Loot investigation

    · 35m

    It's time to do a proper bit of loot investigation!

  98. 98. Jub Jub Ambush

    · 34m

    We were warned about the Jub Jubs...

  99. 99. We are 'Actors'

    · 38m

    Oh yes darling, we're not adventurers - we're ACTORS.

  100. 100. 100th Episode Bonanza!

    · 50m

    We've hit 100 episodes so here is a double length episode for you! Our heroes reminisce over their adventures so far as they rehearse for the show!

  101. 101. The Show Begins

    · 31m

    The show begins as our heroes try to impress Endelyn Moongrave.

  102. 102. Rock to the Face

    · 36m

    Our heroes head off into the mountains to stop some rock giants... what is the chance of getting a rock to the face?

  103. 103. Time to Run

    · 34m

    There is a time to fight and a time to run... this is definitely the time to run

  104. 104. Best Minor Character Ever

    · 38m

    Finally he's here - the character you've all been waiting for!

  105. 105. Everybody Loves Djeoph

    · 39m

    Everyone loves Djeoph... he should be the main character right?

  106. 106. Side Quest

    · 32m

    Zybilna has a side quest for our heroes... and Bodger is not happy about it.

  107. 107. The Jabberwock

    · 36m

    Our heroes have to watch out for the jaws that bite, the claws that catch as they look to capture the Jabberwock!

  108. 108. 'Mommy'

    · 37m

    Bodger has his child turn up again... and the doll wants her mommy

  109. 109. Flail Snail Trail

    · 40m

    Our heroes follow the snail trail and bump into a mysterious bookish elf

  110. 110. Bookworm Wizard

    · 34m

    Our heroes finally get to know Clem Scrib - the bookworm Wizard from the Elven Isles.

  111. 111. Lovecraftian Horror!

    · 36m

    Our heroes visit the cosmos and find the Lovecraftian Body Horror of the Shadow Realm.

  112. 112. The Shadow and The Light

    · 34m

    Our heroes are introduced to the BBEG... but what are they going to do now?!

  113. 113. Elvish Transit and Border Control

    · 39m

    Our heroes end up in the Elven islands, but first they need to get through the Elvish transit and border control... and it's not going to be easy.

  114. 114. College Frat Heroes

    · 39m

    The Dickheads are off to college!

  115. 115. Three Ravens University

    · 37m

    The Dickheads head to University at the Three Ravens!

  116. 116. Shopping Spree!

    · 35m

    Our heroes go for a shopping spree with Clem's grandmother!

  117. 117. Giant Mistakes

    · 30m

    As per usual our heroes make some giant mistakes... GIANT red herring-bone dragon sized mistake...

  118. 118. Animate Objects Awesomeness

    · 35m

    Baradun finally gets to start using his high level spells! Here comes animate objects!

  119. 119. Ice Storm Disaster

    · 28m

    Clem decides that the best idea is to throw an ice storm in the middle of the battlefield... it goes well...

  120. 120. Dragon Ball Z D&D

    · 36m

    What's the best way to take out a possessed stone giant? With a Dragon Ball Z Kamehameha!

  121. 121. The Return of The Greg

    · 34m

    Greg the Garlic farmer is back baby! But he looks a little different!

  122. 122. Old Poppy

    · 29m

    It's time to say goodbye to a dear friend

  123. 123. Loot or Lore?

    · 31m

    Theres a lot of looting going on... and not much lore reading.

  124. 124. Giant Prophecies

    · 28m

    Baradun and the dickheads investigate the stone carvings and find out some pretty major prophecies that will lead them into their next adventure.

  125. 125. Steven Thorley The 3rd?

    · 32m

    Baradun has an issue with telling people his name... a BIG issue

  126. 126. Dinner Disaster

    · 32m

    Trying to navigate the dinner with Leathil cousin around is... a disaster

  127. 127. Virtual Reality PvP

    · 26m

    The virtual reality PvP is underway, Bodger seems to be doing a bit better than Baradun...

  128. 128. Hot Tub Fight

    · 26m

    Things get steamy in the hot tub as the PvP fight continues

  129. 129. Bodger vs ... a SHARK?!

    · 28m

    Baradun is dead, Bob is drowning, Bodger is winning and Clem is... a Shark?

  130. 130. It's Tuile to Pologize!

    · 29m

    Our heroes finally get back to Tuile - so its time to pologize for a bit!

  131. 131. BOB's MOB

    · 29m

    We finally get to see Bob's family - the MOB

  132. 132. Bodger's casino 'win'

    · 33m

    Bodger hits the casino again and gets a win... and another win...

  133. 133. Mammoth Issues

    · 33m

    It's a mammoth fight at Bobs party - but Baradun is having some issues.

  134. 134. Custodiate Drugs and Gold!

    · 29m

    Baradun and the Dickheads have their new mission, plant drugs, gold and weapons on the Custodiate family.

  135. 135. Journey into Straya

    · 30m

    Our heroes finally make it to the totally canon fictional land of Straya... it's totally a legit place in Azerim.

  136. 136. Wotsit goes 'Squish'

    · 29m

    Wotsit is the demon with the plan... but goes squish very easily

  137. 137. Reverse Heist

    · 27m

    They boys get into the reverse heist

  138. 138. Greg's so homeless

    · 30m

    The Honeywood Four Heist continues.

  139. 139. Lantern Of Revealing

    · 28m

    Greg FINALLY uses the Lantern of Revealing at the right time!!

  140. 140. Level 10 Baby!

    · 28m

    Baradun and the Dickheads level up to level 10!

  141. 141. Finest Fish Lish

    · 31m

    Our heroes land on the island of Mil’uisce, and of course Bodger has to get some of the finest fish lish in the land

  142. 142. Eldrin Estate

    · 27m

    Our heroes arrive at the Eldrin Estate ready to complete their quest!

  143. 143. Magic Battle!!

    · 32m

    Baradun and Baradoon have an EPIC wizard battle!!

  144. 144. Sex, Drugs and Puberty

    · 32m

    The wizard battle comes to a conclusion with Baradoon learning about Puberty.

  145. 145. Baradun and the Cool Dudes

    · 29m

    Baradun has his cool dudes as backup. You better watch out!

  146. 146. Cleric Godly Intervention

    · 35m

    Greg uses his Cleric powers to call on the power of the Gods! And Baradun calls on a dragon cause he's a badass

  147. 147. Darkling Destruction

    · 32m

  148. 148. Into the Tavern!

    · 32m

    We're into the Tavern finally! And we've got some looting to do!

  149. 149. Ricky's secret lair

    · 33m

    Baradun and the dickheads start a rumor, and Ricky shares some new information.

  150. 150. Memory Insertion

    · 31m

    Baradun takes one for the team.

  151. 151. One Ring to rule two

    · 34m

    Bodger and Bob argue over loot, and Baradun shares an ungodly surprise.

  152. 152. Party at Club Terran

    · 34m

    The group begin their search for Trinton, but first… it’s time to spend up!

  153. 153. The Dance Off

    · 27m

    The search for Trinton continues, but Bodger and the Cool Guys must first win the dance off.

  154. 154. The Invisible Man

    · 29m

    Bodger and Bob try some awesome pick-up lines, and Greg searches for an invisible guard.

  155. 155. Below We Go

    · 33m

    The party traverse an old mine in hopes of finding Trinton.... and Randy?

  156. 156. The Bat-Bob Rises

    · 27m

    Things are about to heat up as the group continues their traversal down a trap-ridden mineshaft.

  157. 157. The Creepy Cavern

    · 34m

    Bodger struggles to tie knots and the group discover an unlikely little creature.

  158. 158. The Chamber of Dave

    · 32m

    The battle with Trinton begins!

  159. 159. Bodger Loves Djeoph

    · 32m

    The battle continues in the Chamber of Dave and Bodger tells Djeoph how he truely feels about him.

  160. 160. The Lord of Eyes

    · 31m

    The Lord of Eyes finally emerges!

  161. 161. Bob's Chance to Run

    · 32m

    With the battle taking a gripping turn, Bob must decide whether to flee or join the fight.

  162. 162. Digestive Damage

    · 34m

    It's time to consume some cultists and send Dave back from whence he came.

  163. 163. Necromancy? Not even once

    · 28m

    PSA: Necromancy is bad, do not try it at home! You wouldn't raise the undead... would you?

  164. 164. Time for a Workout

    · 34m

    It's time to rest up at the Ladageep mansion, but first... let's do a workout montage.

  165. 165. Winter Vacation Wonderland

    · 31m

    While Roedelin tries to get rid of his new guests, Bob's mission to plant the beans begins.

  166. 166. The Bean Stalk

    · 30m

    Bob grows his bean stalk, and Greg sees the sights... from the air!

  167. 167. A Currency of Beans

    · 38m

    As the group continue their climb, an unlikely opportunity for Bob manifests.

  168. 168. Waarzegrie Castle

    · 30m

    After making it to the Baroness, the group are given a new side quest.

  169. 169. A Giant Gamble

    · 27m

    As the game begins, the group must beat the odds to save Bodger's arm.

  170. 170. UwU Dragon

    · 32m

    Baradun's greatest draconic spirit is summoned at last!

  171. 171. Kelothac, Take the Wheel!

    · 32m

    BOB is the best archer ever, it's definitely not because he has power from a Darklord.

  172. 172. Holy Weapon

    · 31m

    Greg uses a new spell to make weapons super strong and hard!

  173. 173. PokeGiant!

    · 29m

    Will Greg have an awesome hero moment? Or will Bodger get in the way, yet again.

  174. 174. Cloud Travel

    · 28m

    As the team level up, they must decide where to go on their journey next.

  175. 175. Welcome to Schmargonrog

    · 31m

    Before the group can continue their journey in search of the Fire Giants, they must first organise some loot!!!

  176. 176. Schmargonrog Citadel

    · 31m

    Baradun and the Dickheads discuss the next step in their plan.

  177. 177. Bodger's Nightmare

    · 33m

    Greg peaks into Bodger's dreams.

  178. 178. The Windwalker Clan

    · 32m

    The group look for help in finding the fire giants.

  179. 179. Tyralian sucks!

    · 32m

    The gang has beef with the dragon of Schmargonrog, it's time they settle it.

  180. 180. Sleepy Time

    · 37m

    Time for a fight, but first the eepy heroes need a nappy nap.

  181. 181. Volcano Fight

    · 34m

    The heroes battle within the volcano in hopes of saving Urg.

  182. 182. Heroic Sacrifice

    · 33m

    To gain a hero coin, Bob must make a heroic choice.

  183. 183. Bodgers New Hammer

    · 30m

    Bodger needs an upgrade, but will he like it?

  184. 184. Blue Baradun

    · 30m

    Baradun's wild surge goes too far, meanwhile, Greg grows suspicious.

  185. 185. Greg's Memento

    · 34m

    Baradun can't be trusted, don't believe his lies!

  186. 186. Rebuilding Wraith

    · 33m

    The group attempts to infiltrate enemy lines within the ruins of Wraith.

  187. 187. Pirag Bonebreaker

    · 31m

    The group make quick plans in preparation for their fight with Pirag.

  188. 188. Undead Ambush

    · 30m

    The consequences of their past come to haunt Baradun and the Dickheads.

  189. 189. Frank Finishes the Job

    · 28m

    It's Frank's chance to finally kill Baradun, his original target!

  190. 190. The Righteous Sir Gareth

    · 31m

    As BATD recover from their battle, they are met by a strange knight.

  191. 191. Brothers For Life

    · 32m

    Baradun has his thing, well we have our own thing. Brothers for Life!

  192. 192. Darklord of Creepiness

    · 32m

    To stop the Darklords from gaining more power, the party must face their biggest challenge yet.... not doing anything creepy!

  193. 193. Lako'thec's Domain

    · 32m

    Bodger learns the domain of the new Darklord, while Gareth offers horse rides.

  194. 194. Gareths's Epic Charge

    · 32m

    As BATD battle the Darklord embodiments, Greg cheers on Gareth in an epic attack.

  195. 195. Dislocated

    · 28m

    Greg's guardian is useful as always, while Bob requires some good old-fashioned medical attention.

  196. 196. Brothers For Never

    · 28m

    Brothers for Life takes a big blow as Baradun refuses to reveal his secret spell.

  197. 197. The Gates of Gerdawn

    · 31m

    The heroes find themselves at the gates of Gerdawn, but not everybody sees them as heroes.

  198. 198. Attack of the Guards

    · 30m

    The mighty adventurers of Azerim are overwhelmed.... by low-level guards?

  199. 199. Nice Day for Fishin

    · 32m

    The party make some major life changes. Welcome to the new Viva La Dirt League fishing simulator.

  200. 200. The Order of the Weave

    · 1h 3m

    It's time... Baradun, Bodger, Bob, and Greg finally come in contact with members from the Order of the Weave.

  201. 201. Retaliation

    · 32m

    Bodger discovers he can only punch people if they're within the range of his arms.

  202. 202. The Show Begins: Take 2

    · 33m

    100 Episodes later, and BATD are still dealing with one Hag of the Future.

  203. 203. Dashing Away

    · 33m

    Bodger tries to resist his future, while Bob does something useful.

  204. 204. Every Possible Future

    · 31m

    Baradun sees all of his possible futures, while Rowan tries some new special dice.

  205. 205. The Wish!

    · 33m

    It's time to make a wish that today was the day that Zybilna died... wait what?!

  206. 206. Bodger's Secret Spell

    · 30m

    Bodger develops his own secret thing in hopes of making Baradun jealous.

  207. 207. Curse Removal

    · 31m

    Greg and Baradun have an awkward interaction, and Bodger gets back to gambling.

  208. 208. "My Name-a Bobby"

    · 31m

    His name is Bobby, not Bob, and he is just your average Gerdawn commoner.

  209. 209. The Good Ending

    · 36m

    Greg and Bodger experience the true ending of Skycraft: The Lord of the Mask.

  210. 210. Baradun Mart

    · 36m

    BATD infiltrate Baradun Mart in hopes of finding ways to breathe underwater.

  211. 211. Bodger's Hot Tips

    · 33m

    Bob learns some new lessons on Bodger's Hot Tips, and the team look to buy a boat.

  212. 212. Sandra's Sloops

    · 30m

    BATD continue their dealings with Sandra and Rodger down on the docks.

  213. 213. Overboard

    · 30m

    With the boat in rough sea, Bodger goes overboard... typical.

  214. 214. The Tyrannosaurus Shark

    · 30m

    The group encounter terrifying creatures in the deepest and darkest parts of the reef.

  215. 215. The Storm Giants

    · 32m

    Baradun finds a slipstream, and the Storm Giants make themselves known.

  216. 216. The Last Warlock

    · 31m

    BATD make grave discoveries about the Darklord Lakothec.

  217. 217. Underwater Soccer

    · 27m

    The group play a game in hopes of distracting the wither giant.

  218. 218. A Blind Goalie

    · 24m

    Bodger faces a series of unfortunate events.

  219. 219. Full Hard

    · 32m

    Gerrit takes the game to a whole new level when he decides to go full hard.

  220. 220. The Cockroach

    · 31m

    Baradun takes some unsportsmanlike injuries, while Bodger goes into cockroach mode.

  221. 221. Goblin Chef

    · 32m

    The heroes gain new abilities, while Baradun has an unusual wild surge.

  222. 222. Holy Aura

    · 30m

    Greg struggles to afford a holy relic, while Baradun summons some help.

  223. 223. Surf's Up!

    · 31m

    It's time to return to Gerdawn, but how will our heroes traverse the vast sea?

  224. 224. Bob's Constitution

    · 28m

    The group take some downtime at the Temple of Light, but Bob gets down with something else.

  225. 225. The Eclipse

    · 27m

    For the 3rd time, the group arrive at Endelyn's theater, but will the Hag of the Future finally meet her fate?

  226. 226. Dagger Attack?

    · 28m

    Baradun makes a questionable attack while Greg and Bodger debate if Watsit is awesome.

  227. 227. Ashes

    · 31m

    Bob plays with Endelyn's ashes, and Bodger investigates the playbook.

  228. 228. The Return of Djeoph

    · 33m

    Djeoph is back and better than ever! Will Bob and Greg have something to say about it?

  229. 229. The Temple of Kalabor

    · 29m

    BATD leave for the temple of Kalabor in hopes of redeeming Laethil.

  230. 230. High Sorcerer Bodger

    · 31m

    The group decide who should be the next High Sorcerer. Cast your vote!

  231. 231. Cop! The Movie

    · 34m

    The wait is finally over, he's not just good cop, or bad cop, he's Cop! Coming this summer to a theater near you.

  232. 232. The Last Debate

    · 31m

    Baradun makes his final statment, and Bob comes to grips with his coming death.

  233. 233. Wither Bob

    · 27m

    The Bat-Bob rises, now a full servant of the Darklord.

  234. 234. Mental Prison

    · 29m

    Greg faces some ups and downs, and Bob continues his sneaky tactics.

  235. 235. Avengers: Surrender

    · 34m

    Bodger uses his Blood Sacrifice, while Bob plays the long game.

  236. 236. Epic Tentacle Armour!

    · 33m

    Baradun tries to bluff, while Bob suits up in an epic new armour.

  237. 237. Final Phase

    · 32m

    Wither Bob enters his final phase!

  238. 238. Last Goodbye

    · 33m

    Bob says a heartfelt goodbye, and the group prepare for the final battle for Azerim.

  239. 239. Spell Thief

    · 32m

    The group continue preparations for the coming doom.

  240. 240. Putting a Team Together

    · 32m

    Alright Family, it's time for one last ride! You with us?

  241. 241. An Elf with a Bow

    · 30m

    While Bob has an identity crisis, Baradun finally reveals his secret spell!

  242. 242. Arrival of the Darklord

    · 33m

    Baradun, Bodger, Bob & Greg are faced with their toughest challenge yet.

  243. 243. Attacking with Love

    · 33m

    The first weakness is discovered, and Bodger decides to kill with love.

  244. 244. True Sight

    · 33m

    Baradun discovers a major flaw in his army.

  245. 245. Djeophs Assemble!

    · 33m

    Baradun discovers the second weakness, while the Djeoph army makes a final stand.

  246. 246. The Return of Bobby

    · 32m

    Bob uses a classic disguise, while Greg is judged for his actions.

  247. 247. Unlimited Power!

    · 32m

    Baradun pulls out all the stops, while Greg does nothing.

  248. 248. Quick Save!

    · 31m

    Things are not going well, at least the gang has their quick save scroll....

  249. 249. The Wish

    · 1h 51m

    BATD make their final stand, but will all live to tell the tale?

  250. 250. The Adventurers of Azerim

    · 1h 57m

    After all they've been through, it's time to say goodbye to the heroes of this story.

Episode information from TMDB. Air dates refer to the original broadcast or release.